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Vol. 1/No. 11
06/29/1998

virtual edge
Archive of volume 1, number 11 for June 29, 1998. Go back to current issue.

feature Web Design for Beginners
So like everyone else today, you want to create your own website. Maybe so you'll have an online resume, or you just want to share your interests and hobbies with the rest of the net. But the problem is, you don't know the first thing about writing HTML (Hypertext Markup Language). This guide won't teach you how to create a homepage, but what you should do and think about before attempting to do so.

Believe it or not, creating a good website really doesn't require a great deal of technical skill. The most important aspect of a site is its design and structure. And with full feature webpage editors like Microsoft Frontpage or NetObject Fusion, you don't even need to write a single line of HTML; the editor will generate it for you automatically. But if you really want to learn web design, I'd recommend you stay away from webpage editors initially. The best way to learn HTML is by manually coding it, line by line. Sure it's bit harder and a lot more tedious, but once you have a firm grasp of the syntax of HTML, there's nothing you cannot do.

If you have some programming language background, then learning HTML should be very easy. And the best way to start is by looking at someone else's HTML source code. For example, in Netscape, just go to View / Page Source, and go to View / Source for Internet Explorer. You can learn a lot by examining another person's HTML code. Or you can purchase a book and go from there. It shouldn't take you more than a week to pick up HTML. Two of the most powerful tag available in HTML is table and font. Make sure you completely understand these two tags first.

Once you understand the syntax of HTML, it's time to think about the design of your site. If you look at most personal webpages, they are laid out with no design in mind. You've got LARGE font and blinking text all over the page. There's no balance for any of the graphic elements. You don't have to be a Photoshop wizard to create nice, clean graphics. Besides having a clean layout of a page, it's always a good idea to spend some time thinking about the overall color scheme. A good website should have a consistent layout and color throughout.

Also, remember a good rule of thumb to follow is no more than 50-60K of data per page. This includes the source page itself and all its associated graphics elements. If you find yourself going over 60K per page, then it's time to think about breaking it up into two pages. Of course, there are always exception to this rule, but follow it and you'll make life easier for people using 28.8K modems.

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multimedia Selecting the Right Voodoo2 Card
Ever since 3Dfx released their second generation Voodoo2 chipset, it seems like every graphics card maker is jumping onto the Voodoo2 bandwagon. At last count, there's at least six different companies making Voodoo2 based cards. So how can you tell which card is best for you? Below is a list of the most popular Voodoo2-based card on the market today. But before you run out and purchase one, keep in mind that the Voodoo2 chipset requires a high powered CPU for optimal performance. Ideally, your CPU should be at least a Pentium II/266 or higher. Otherwise, you won't be using the Voodoo2 chip to its fullest. (Click on the name of each card for complete specs.)

  • Canopus Pure3D II - If you have the money and need to get the card with the most bells and whistles, then look no farther. The Pure3D II comes equipped with a heatsink and fan unit to cool off the Voodoo2 (perfect for overclocking) and a TV out port. In addition, the length of the Pure3D II is aproximately one inch shorter than most Voodoo2 cards. This is one of the rare Voodoo2 that doesn't simply follow 3Dfx's reference board design.

  • Creative Labs 3D Blaster Voodoo2 - Creative Labs was the first manufacturer to release the Voodoo2 card. Their card is pretty standard; nothing flashy about it. And it's pretty much based on the 3Dfx reference card. It does come bundle with a few games like Ultimate Race Pro and a limited version of Incoming.

  • Diamond Monster 3D II - Likewise for the Diamond card. Nothing really special about it. It's pretty much like the Creative Labs 3D Blaster.

  • Metabyte Wicked 3D - The Wicked 3D claims a 40% performance boost compared to other Voodoo2 cards. Metabyte's engineers claimed they have tweaked the poor lighting and transformation routines in Direct3D to provide a 40% performance increase. But testings have shown that this simply isn't the case. The performance of the Wicked 3D is no better or worse than the other cards. So in the end, it's just another Voodoo2 card based on 3Dfx's reference design.

  • Quantum3D Obsidian2 - Quantum3D is actually a 3Dfx spin-off. 3Dfx would provide the chipset and Quantum3D would design and manufacture the boards. Because of its close relationship with 3Dfx, you'd think Obsidian2 boards would be the best performers. Sadly, this isn't necessary the case. Although the Obsidian2 has TV out like the Canopus Pure3D II, it cannot compete with it in terms of features.

    So which Voodoo2 is right for you? If you just want a decent Voodoo2 card then go with either Diamond or Creative Labs. Both are solid performer with a good price tag, But if you want more features and can afford it, then go for the Pure3D II or the Obsidian2.

    All things considered, the performance level of all these cards is pretty much the same; probably within 5%+/- of each other. Some cards allow you to overclock the memory speed from the default 90MHz to 100MHz and beyond. But all you will gain is a few more fps (frames per second). And for the memory configuration, you can either get the 8MB or 12MB version. Even though the 12MB costs a little more, I'd opt for more memory. Games uses large texture will take advantage of the extra 4MB.

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  • hardware Beyond SDRAM
    Moore's Law states that processing power will double every 18 months. And since the introduction of the Intel 8088 processor, this law has never been broken. But increasing the performance of a processor also requires increasing the bandwidth of the memory subsystem.

    Here's a brief look at the past, present, and future memory technologies.

  • Fast Page - The standard type of memory for 486, and early Pentium 60/66/75/90 (still remember those?) systems. Back then, fast page memory was sufficient to keep up with the processor.

  • EDO - Extended Data Output. EDO delivers about 10%-15% performance increase from fast page memory. The read cycle from memory and CPU is shorten. EDO became the dominant memory when the Pentium 100/133/150/166 (non-MMX) appeared on the market.

  • SDRAM - Synchronous DRAM. With the advent of the Pentium MMX and Pentium II processors, memory technology took another leap in terms of raw speed. SDRAM coordinates the input and output of the memory and the processor. Makers of SDRAM claim a performance improvement of 50% or more over EDO memory. But in the real world, the performance is only about 20%. Currently, SDRAM is the dominant memory type, for both the 66MHz and the new 100MHz (PC100) bus.

  • SDRAM II (DDR) - Double-data rate SDRAM aims to double the performance of current SDRAM. DDR allows the processor to read from memory on both the rising and falling edge of the clock. Currently, no Intel or third party chipset fully supports DDR.

  • RDRAM - Rambus DRAM. This is based on the technology developed by Rambus, Inc. Intel have selected RDRAM for their future processors, IA-32 (Katmai) and beyond. RDRAM uses a narrow data channel clocked at extremely high speed to achieve high performance. The Nintendo 64 game console uses Rambus as its primarily memory interface.

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  • hints & tips Using Windows 98's System Configuration Utility
    Last issue covered the main troubleshooting tool for Windows 98; namely the System Information (SI) utility. From the Tools menu of SI, the user can launch a variety of other troubleshooting tools, one of which is the System Configuration Utility (SCU).

    Among other things, SCU allows the user easy access to the system's CONFIG.SYS, AUTOEXEC.BAT, WIN.INI, SYSTEM.INI, and the Startup folder. In addition, the SCU allows you to configure Windows 98 bootup behavior. Either a normal startup with all device drivers loaded, or an interactive mode in which the system will prompt the user before loading each driver.

    The Advanced Troubleshooting area allows the user to set the video back to standard VGA 640x480x16 colors, without have to go into Display / Settings / Advanced / etc. Just check the box and the next time 98 restarts, it will default back to standard VGA mode; this is great for troubleshooting display driver problems.

    SCU also gives the user the ability to move startup programs in and out of the Startup folder. The best thing about this feature is, you can put a program back into the Startup folder with a single click of the mouse.

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    humor Joke of the Week
    Computers Versus Cars

    Bill Gates, CEO of Microsoft, reportedly compared the computer industry with the auto industry and stated "If GM had kept up with technology like the computer industry has, we would all be driving $25 cars that got 1,000 miles per gallon."

    Recently General Motors addressed this comment by releasing this statement:

    "Yes, but would you want your car to crash twice a day?"

    1. Every time they repainted the lines on the road you would have to buy a new car.

    2. Occasionally your car would die on the freeway for no reason, and you would just accept this, restart, and drive on.

    3. Occasionally, executing a maneuver would cause your car to stop and fail and you would have to re-install the engine. For some strange reason, you would accept this, too.

    4. You could only have one person in the car at a time, unless you bought CarNT. But, then you would have to buy more seats.

    5. Macintosh would make a car that was powered by the sun, was reliable, five times as fast, twice as easy to drive, but would only run on five percent of the roads.

    6. The Macintosh car owners would get expensive Microsoft upgrades to their cars, which would make their cars run much slower.

    7. The oil, gas, and alternator warning lights would be replaced by a single "general car default" warning light.

    8. New seats would force everyone to have the same size butt.

    9. The airbag system would say "Are you sure?" before going off.

    10. If you were involved in a crash, you would have no idea what happened.

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    On/Off

    In the tradition of the What's Hot/What's Not or Wired's Tired/Wired list.

    O F F O N
    SDRAM RDRAM
    3Dfx Banshee 3Dfx Rampage
    CD-RW DVD-RAM
    AMD 3DNow! Intel KNI
    Unreal Quake Arena
    Voodoo2 SLI nVidia TNT4
    Deep Impact Armageddon

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    next issue
    Coming up in next week's issue...

    Do you have an idea or a topic you'd like to see in the upcoming issue of virtual edge? Just drop an email to calvin@premiopc.com.

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    links
    Visit these sites for your daily dose of high tech news.

  • C|Net
  • C|Net's Computers
  • Computerworld
  • Computer Reseller News
  • Infoworld
  • PC Week
  • PC Magazine
  • Upside
  • Wired
  • ZD Net

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  •  
    latest news
    ComputerWorld - Microsoft Pays $5M for IE Name

    PCWeek - Win 98 Service Pack 1 Ready for Beta Test

    Infoworld - Analysts Not Surprised by NT 5.0 Delay

    PCWeek - Microsoft Denies NT 5.0 Has Slipped

    PCWeek - New Windows 98 Problems Coming In

    CRN - PREMIO Network-To-Order Targets Small Business VARs

    CNN - Intel Takes Wraps Off Xeon

    ZDnet - Microsoft NT 5.0 Delayed - Again?

    Infoworld - Intel Unveils Xeon Processor

    Infoworld - PC Servers to Reach 32GB Main Memory

    NEWS - Intel Confirms 450NX and Xeon Bug

    Infoworld - Intel Finds Flaw in Xeon Processor

    ZDnet - Bug in 450NX Chipset to Delay Xeon Rollout

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